Reinforcement Learning: An Introduction
A textbook on how agents learn to make decisions through trial, error and rewards.
Selected research papers and books, linked to their authors.
A textbook on how agents learn to make decisions through trial, error and rewards.
PPO improves an agent's behavior through repeated updates guided by trial and reward.
Presented DQN, learning to play 49 Atari games from screen images and game scores.
AlphaGo combined neural networks and search to beat a professional Go player.
Showed a neural network could learn Atari games directly from screen pixels and rewards.
Double DQN reduces inflated reward estimates when learning through trial and error.
AlphaGo Zero learned Go through self-play without examples of human games.
AlphaZero learned chess, shogi and Go through self-play rather than human examples.
Taught AI agents tasks using people's comparisons of their behavior rather than hand-written rewards.
AlphaStar reached Grandmaster level in StarCraft II through competitive AI training.